-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMaze (COMP521 Assignment1).userprefs
22 lines (22 loc) · 1.39 KB
/
Maze (COMP521 Assignment1).userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Maze/Types.cs">
<Files>
<File FileName="Assets/Scripts/Maze/Types.cs" Line="103" Column="48" />
<File FileName="Assets/Scripts/GameLogic/WorldLogic.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Maze/MazeManager.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/Key.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/FinalKey.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/EnableOnEnter.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/UnlockDoor.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Player/Player.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/OnTriggerExitDisable.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameLogic/RoomTriggerTrap.cs" Line="29" Column="1" />
<File FileName="Assets/Scripts/Maze/RecursiveMazeGen.cs" Line="17" Column="76" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>