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Improve multimedia resolution with more box-drawing characters #123

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dankamongmen opened this issue Dec 8, 2019 · 3 comments
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@dankamongmen
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Right now, we get 2xV/1xH resolution when scaling multimedia, by use of half-cell drawing characters. I think we ought go further. If we immediately went to 2xV/2xH, we could use the quadrant-cell characters. This would perfectly handle any 2x2 render that uses only 2 colors. The problem of course would be when 3 or 4 colors are present in a 2x2 block. In that case, we could use interpolation or something.

@dankamongmen dankamongmen self-assigned this Dec 8, 2019
@dankamongmen dankamongmen added the enhancement New feature or request label Dec 8, 2019
@dankamongmen dankamongmen modified the milestones: v0.9.0, v1.0.0 Dec 8, 2019
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See #137

@dankamongmen dankamongmen removed this from the v1.0.0 milestone Dec 19, 2019
@dankamongmen dankamongmen added this to the 2.0.0 milestone May 11, 2020
@dankamongmen
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This might be useful for things like text, see #116 .

@dankamongmen dankamongmen modified the milestones: 2.0.0, 1.5.0 Jun 7, 2020
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This was accomplished with #667 and #648. We're good!

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