- Nothing to implement
- There are a lot of videos here. Just watch enough until you understand it. You can always come back and review
- If some lectures are too mathy, you can jump down to the bottom and watch the discrete mathematics videos to get the background knowledge
- Harvard CS50 - Asymptotic Notation (video)
- Big O Notations (general quick tutorial) (video)
- Big O Notation (and Omega and Theta) - best mathematical explanation (video)
- Skiena:
- A Gentle Introduction to Algorithm Complexity Analysis
- Orders of Growth (video)
- Asymptotics (video)
- UC Berkeley Big O (video)
- UC Berkeley Big Omega (video)
- Amortized Analysis (video)
- Illustrating "Big O" (video)
- TopCoder (includes recurrence relations and master theorem):
- Cheat sheet
-
- Implement an automatically resizing vector.
- Description:
- Implement a vector (mutable array with automatic resizing):
- Practice coding using arrays and pointers, and pointer math to jump to an index instead of using indexing.
- New raw data array with allocated memory
- can allocate int array under the hood, just not use its features
- start with 16, or if starting number is greater, use power of 2 - 16, 32, 64, 128
- size() - number of items
- capacity() - number of items it can hold
- is_empty()
- at(index) - returns item at given index, blows up if index out of bounds
- push(item)
- insert(index, item) - inserts item at index, shifts that index's value and trailing elements to the right
- prepend(item) - can use insert above at index 0
- pop() - remove from end, return value
- delete(index) - delete item at index, shifting all trailing elements left
- remove(item) - looks for value and removes index holding it (even if in multiple places)
- find(item) - looks for value and returns first index with that value, -1 if not found
- resize(new_capacity) // private function
- when you reach capacity, resize to double the size
- when popping an item, if size is 1/4 of capacity, resize to half
- Time
- O(1) to add/remove at end (amortized for allocations for more space), index, or update
- O(n) to insert/remove elsewhere
- Space
- contiguous in memory, so proximity helps performance
- space needed = (array capacity, which is >= n) * size of item, but even if 2n, still O(n)
-
- Description:
- C Code (video) - not the whole video, just portions about Node struct and memory allocation
- Linked List vs Arrays:
- why you should avoid linked lists (video)
- Gotcha: you need pointer to pointer knowledge: (for when you pass a pointer to a function that may change the address where that pointer points) This page is just to get a grasp on ptr to ptr. I don't recommend this list traversal style. Readability and maintainability suffer due to cleverness.
- Implement (I did with tail pointer & without):
- size() - returns number of data elements in list
- empty() - bool returns true if empty
- value_at(index) - returns the value of the nth item (starting at 0 for first)
- push_front(value) - adds an item to the front of the list
- pop_front() - remove front item and return its value
- push_back(value) - adds an item at the end
- pop_back() - removes end item and returns its value
- front() - get value of front item
- back() - get value of end item
- insert(index, value) - insert value at index, so current item at that index is pointed to by new item at index
- erase(index) - removes node at given index
- value_n_from_end(n) - returns the value of the node at nth position from the end of the list
- reverse() - reverses the list
- remove_value(value) - removes the first item in the list with this value
- Doubly-linked List
- Description (video)
- No need to implement
-
- Stacks (video)
- Using Stacks Last-In First-Out (video)
- Will not implement. Implementing with array is trivial
-
- Using Queues First-In First-Out(video)
- Queue (video)
- Circular buffer/FIFO
- Priority Queues (video)
- Implement using linked-list, with tail pointer:
- enqueue(value) - adds value at position at tail
- dequeue() - returns value and removes least recently added element (front)
- empty()
- Implement using fixed-sized array:
- enqueue(value) - adds item at end of available storage
- dequeue() - returns value and removes least recently added element
- empty()
- full()
- Cost:
- a bad implementation using linked list where you enqueue at head and dequeue at tail would be O(n) because you'd need the next to last element, causing a full traversal each dequeue
- enqueue: O(1) (amortized, linked list and array [probing])
- dequeue: O(1) (linked list and array)
- empty: O(1) (linked list and array)
-
-
Videos:
-
Online Courses:
-
Implement with array using linear probing
- hash(k, m) - m is size of hash table
- add(key, value) - if key already exists, update value
- exists(key)
- get(key)
- remove(key)
-
-
- Binary Search (video)
- Binary Search (video)
- detail
- Implement:
- binary search (on sorted array of integers)
- binary search using recursion
-
- Bits cheat sheet - you should know many of the powers of 2 from (2^1 to 2^16 and 2^32)
- Get a really good understanding of manipulating bits with: &, |, ^, ~, >>, <<
- 2s and 1s complement
- Count set bits
- Swap values:
- Absolute value:
-
- Series: Trees (video)
- basic tree construction
- traversal
- manipulation algorithms
- BFS(breadth-first search) and DFS(depth-first search) (video)
- BFS notes:
- level order (BFS, using queue)
- time complexity: O(n)
- space complexity: best: O(1), worst: O(n/2)=O(n)
- DFS notes:
- time complexity: O(n)
- space complexity: best: O(log n) - avg. height of tree worst: O(n)
- inorder (DFS: left, self, right)
- postorder (DFS: left, right, self)
- preorder (DFS: self, left, right)
- BFS notes:
-
- Binary Search Tree Review (video)
- Series (video)
- starts with symbol table and goes through BST applications
- Introduction (video)
- MIT (video)
- C/C++:
- Binary search tree - Implementation in C/C++ (video)
- BST implementation - memory allocation in stack and heap (video)
- Find min and max element in a binary search tree (video)
- Find height of a binary tree (video)
- Binary tree traversal - breadth-first and depth-first strategies (video)
- Binary tree: Level Order Traversal (video)
- Binary tree traversal: Preorder, Inorder, Postorder (video)
- Check if a binary tree is binary search tree or not (video)
- Delete a node from Binary Search Tree (video)
- Inorder Successor in a binary search tree (video)
- Implement:
- insert // insert value into tree
- get_node_count // get count of values stored
- print_values // prints the values in the tree, from min to max
- delete_tree
- is_in_tree // returns true if given value exists in the tree
- get_height // returns the height in nodes (single node's height is 1)
- get_min // returns the minimum value stored in the tree
- get_max // returns the maximum value stored in the tree
- is_binary_search_tree
- delete_value
- get_successor // returns next-highest value in tree after given value, -1 if none
-
- visualized as a tree, but is usually linear in storage (array, linked list)
- Heap
- Introduction (video)
- Naive Implementations (video)
- Binary Trees (video)
- Tree Height Remark (video)
- Basic Operations (video)
- Complete Binary Trees (video)
- Pseudocode (video)
- Heap Sort - jumps to start (video)
- Heap Sort (video)
- Building a heap (video)
- MIT: Heaps and Heap Sort (video)
- CS 61B Lecture 24: Priority Queues (video)
- Linear Time BuildHeap (max-heap)
- Implement a max-heap:
- insert
- sift_up - needed for insert
- get_max - returns the max item, without removing it
- get_size() - return number of elements stored
- is_empty() - returns true if heap contains no elements
- extract_max - returns the max item, removing it
- sift_down - needed for extract_max
- remove(i) - removes item at index x
- heapify - create a heap from an array of elements, needed for heap_sort
- heap_sort() - take an unsorted array and turn it into a sorted array in-place using a max heap or min heap
-
Notes:
- Implement sorts & know best case/worst case, average complexity of each:
- no bubble sort - it's terrible - O(n^2), except when n <= 16
- Stability in sorting algorithms ("Is Quicksort stable?")
- Which algorithms can be used on linked lists? Which on arrays? Which on both?
- I wouldn't recommend sorting a linked list, but merge sort is doable.
- Merge Sort For Linked List
- Implement sorts & know best case/worst case, average complexity of each:
-
For heapsort, see Heap data structure above. Heap sort is great, but not stable
-
UC Berkeley:
-
Merge sort code:
-
Quick sort code:
-
Implement:
- Mergesort: O(n log n) average and worst case
- Quicksort O(n log n) average case
- Selection sort and insertion sort are both O(n^2) average and worst case
- For heapsort, see Heap data structure above
-
Not required, but I recommended them:
As a summary, here is a visual representation of 15 sorting algorithms. If you need more detail on this subject, see "Sorting" section in Additional Detail on Some Subjects
Graphs can be used to represent many problems in computer science, so this section is long, like trees and sorting were.
-
Notes:
- There are 4 basic ways to represent a graph in memory:
- objects and pointers
- adjacency matrix
- adjacency list
- adjacency map
- Familiarize yourself with each representation and its pros & cons
- BFS and DFS - know their computational complexity, their trade offs, and how to implement them in real code
- When asked a question, look for a graph-based solution first, then move on if none
- There are 4 basic ways to represent a graph in memory:
-
MIT(videos):
-
Skiena Lectures - great intro:
- CSE373 2012 - Lecture 11 - Graph Data Structures (video)
- CSE373 2012 - Lecture 12 - Breadth-First Search (video)
- CSE373 2012 - Lecture 13 - Graph Algorithms (video)
- CSE373 2012 - Lecture 14 - Graph Algorithms (con't) (video)
- CSE373 2012 - Lecture 15 - Graph Algorithms (con't 2) (video)
- CSE373 2012 - Lecture 16 - Graph Algorithms (con't 3) (video)
-
Graphs (review and more):
- 6.006 Single-Source Shortest Paths Problem (video)
- 6.006 Dijkstra (video)
- 6.006 Bellman-Ford (video)
- 6.006 Speeding Up Dijkstra (video)
- Aduni: Graph Algorithms I - Topological Sorting, Minimum Spanning Trees, Prim's Algorithm - Lecture 6 (video)
- Aduni: Graph Algorithms II - DFS, BFS, Kruskal's Algorithm, Union Find Data Structure - Lecture 7 (video)
- Aduni: Graph Algorithms III: Shortest Path - Lecture 8 (video)
- Aduni: Graph Alg. IV: Intro to geometric algorithms - Lecture 9 (video)
-
CS 61B 2014 (starting at 58:09) (video) - CS 61B 2014: Weighted graphs (video)
- Greedy Algorithms: Minimum Spanning Tree (video)
- Strongly Connected Components Kosaraju's Algorithm Graph Algorithm (video)
-
Full Coursera Course:
-
I'll implement:
- DFS with adjacency list (recursive)
- DFS with adjacency list (iterative with stack)
- DFS with adjacency matrix (recursive)
- DFS with adjacency matrix (iterative with stack)
- BFS with adjacency list
- BFS with adjacency matrix
- single-source shortest path (Dijkstra)
- minimum spanning tree
- DFS-based algorithms (see Aduni videos above):
- check for cycle (needed for topological sort, since we'll check for cycle before starting)
- topological sort
- count connected components in a graph
- list strongly connected components
- check for bipartite graph
-
- Stanford lectures on recursion & backtracking:
- When it is appropriate to use it?
- How is tail recursion better than not?
-
- You probably won't see any dynamic programming problems in your interview, but it's worth being able to recognize a problem as being a candidate for dynamic programming.
- This subject can be pretty difficult, as each DP soluble problem must be defined as a recursion relation, and coming up with it can be tricky.
- I suggest looking at many examples of DP problems until you have a solid understanding of the pattern involved.
- Videos:
- the Skiena videos can be hard to follow since he sometimes uses the whiteboard, which is too small to see
- Skiena: CSE373 2012 - Lecture 19 - Introduction to Dynamic Programming (video)
- Skiena: CSE373 2012 - Lecture 20 - Edit Distance (video)
- Skiena: CSE373 2012 - Lecture 21 - Dynamic Programming Examples (video)
- Skiena: CSE373 2012 - Lecture 22 - Applications of Dynamic Programming (video)
- Simonson: Dynamic Programming 0 (starts at 59:18) (video)
- Simonson: Dynamic Programming I - Lecture 11 (video)
- Simonson: Dynamic programming II - Lecture 12 (video)
- List of individual DP problems (each is short): Dynamic Programming (video)
- Yale Lecture notes:
- Coursera:
-
- Optional: UML 2.0 Series (video)
- SOLID OOP Principles: SOLID Principles (video)
-
- Quick UML review (video)
- Learn these patterns:
- strategy
- singleton
- adapter
- prototype
- decorator
- visitor
- factory, abstract factory
- facade
- observer
- proxy
- delegate
- command
- state
- memento
- iterator
- composite
- flyweight
- Chapter 6 (Part 1) - Patterns (video)
- Chapter 6 (Part 2) - Abstraction-Occurrence, General Hierarchy, Player-Role, Singleton, Observer, Delegation (video)
- Chapter 6 (Part 3) - Adapter, Facade, Immutable, Read-Only Interface, Proxy (video)
- Series of videos (27 videos)
- Head First Design Patterns
- I know the canonical book is "Design Patterns: Elements of Reusable Object-Oriented Software", but Head First is great for beginners to OO.
- Handy reference: 101 Design Patterns & Tips for Developers
- Design patterns for humans
-
- Math Skills: How to find Factorial, Permutation and Combination (Choose) (video)
- Make School: Probability (video)
- Make School: More Probability and Markov Chains (video)
- Khan Academy:
- Course layout:
- Just the videos - 41 (each are simple and each are short):
-
- Know about the most famous classes of NP-complete problems, such as traveling salesman and the knapsack problem, and be able to recognize them when an interviewer asks you them in disguise.
- Know what NP-complete means.
- Computational Complexity (video)
- Simonson:
- Skiena:
- Complexity: P, NP, NP-completeness, Reductions (video)
- Complexity: Approximation Algorithms (video)
- Complexity: Fixed-Parameter Algorithms (video)
- Peter Norvig discusses near-optimal solutions to traveling salesman problem:
- Pages 1048 - 1140 in CLRS if you have it.
-
- Computer Science 162 - Operating Systems (25 videos):
- for processes and threads see videos 1-11
- Operating Systems and System Programming (video)
- What Is The Difference Between A Process And A Thread?
- Covers:
- Processes, Threads, Concurrency issues
- Difference between processes and threads
- Processes
- Threads
- Locks
- Mutexes
- Semaphores
- Monitors
- How they work?
- Deadlock
- Livelock
- CPU activity, interrupts, context switching
- Modern concurrency constructs with multicore processors
- Paging, segmentation and virtual memory (video)
- Interrupts (video)
- Process resource needs (memory: code, static storage, stack, heap, and also file descriptors, i/o)
- Thread resource needs (shares above (minus stack) with other threads in the same process but each has its own pc, stack counter, registers, and stack)
- Forking is really copy on write (read-only) until the new process writes to memory, then it does a full copy.
- Context switching
- How context switching is initiated by the operating system and underlying hardware?
- Processes, Threads, Concurrency issues
- threads in C++ (series - 10 videos)
- concurrency in Python (videos):
- Computer Science 162 - Operating Systems (25 videos):
-
- To cover:
- how unit testing works
- what are mock objects
- what is integration testing
- what is dependency injection
- Agile Software Testing with James Bach (video)
- Open Lecture by James Bach on Software Testing (video)
- Steve Freeman - Test-Driven Development (that’s not what we meant) (video)
- Dependency injection:
- How to write tests
- To cover:
-
- In an OS, how it works?
- Can be gleaned from Operating System videos
-
- Sedgewick - Suffix Arrays (video)
- Sedgewick - Substring Search (videos)
- Search pattern in text (video)
If you need more detail on this subject, see "String Matching" section in Additional Detail on Some Subjects.
-
- Note there are different kinds of tries. Some have prefixes, some don't, and some use string instead of bits to track the path
- I read through code, but will not implement
- Sedgewick - Tries (3 videos)
- Notes on Data Structures and Programming Techniques
- Short course videos:
- The Trie: A Neglected Data Structure
- TopCoder - Using Tries
- Stanford Lecture (real world use case) (video)
- MIT, Advanced Data Structures, Strings (can get pretty obscure about halfway through) (video)
-
- Big And Little Endian
- Big Endian Vs Little Endian (video)
- Big And Little Endian Inside/Out (video)
- Very technical talk for kernel devs. Don't worry if most is over your head.
- The first half is enough.
-
- if you have networking experience or want to be a reliability engineer or operations engineer, expect questions
- Otherwise, this is just good to know
- Khan Academy
- UDP and TCP: Comparison of Transport Protocols (video)
- TCP/IP and the OSI Model Explained! (video)
- Packet Transmission across the Internet. Networking & TCP/IP tutorial. (video)
- HTTP (video)
- SSL and HTTPS (video)
- SSL/TLS (video)
- HTTP 2.0 (video)
- Video Series (21 videos) (video)
- Subnetting Demystified - Part 5 CIDR Notation (video)
- Sockets:
You can expect system design questions if you have 4+ years of experience.
- Scalability and System Design are very large topics with many topics and resources, since there is a lot to consider when designing a software/hardware system that can scale. Expect to spend quite a bit of time on this
- Considerations:
- Scalability
- Distill large data sets to single values
- Transform one data set to another
- Handling obscenely large amounts of data
- System design
- features sets
- interfaces
- class hierarchies
- designing a system under certain constraints
- simplicity and robustness
- tradeoffs
- performance analysis and optimization
- Scalability
- START HERE: The System Design Primer
- System Design from HiredInTech
- How Do I Prepare To Answer Design Questions In A Technical Inverview?
- 8 Things You Need to Know Before a System Design Interview
- Algorithm design
- Database Normalization - 1NF, 2NF, 3NF and 4NF (video)
- System Design Interview - There are a lot of resources in this one. Look through the articles and examples. I put some of them below
- How to ace a systems design interview
- Numbers Everyone Should Know
- How long does it take to make a context switch?
- Transactions Across Datacenters (video)
- A plain English introduction to CAP Theorem
- Consensus Algorithms:
- Consistent Hashing
- NoSQL Patterns
- Scalability:
- You don't need all of these. Just pick a few that interest you.
- Great overview (video)
- Short series:
- Scalable Web Architecture and Distributed Systems
- Fallacies of Distributed Computing Explained
- Pragmatic Programming Techniques
- Jeff Dean - Building Software Systems At Google and Lessons Learned (video)
- Introduction to Architecting Systems for Scale
- Scaling mobile games to a global audience using App Engine and Cloud Datastore (video)
- How Google Does Planet-Scale Engineering for Planet-Scale Infra (video)
- The Importance of Algorithms
- Sharding
- Scale at Facebook (2012), "Building for a Billion Users" (video)
- Engineering for the Long Game - Astrid Atkinson Keynote(video)
- 7 Years Of YouTube Scalability Lessons In 30 Minutes
- How PayPal Scaled To Billions Of Transactions Daily Using Just 8VMs
- How to Remove Duplicates in Large Datasets
- A look inside Etsy's scale and engineering culture with Jon Cowie (video)
- What Led Amazon to its Own Microservices Architecture
- To Compress Or Not To Compress, That Was Uber's Question
- Asyncio Tarantool Queue, Get In The Queue
- When Should Approximate Query Processing Be Used?
- Google's Transition From Single Datacenter, To Failover, To A Native Multihomed Architecture
- Spanner
- Machine Learning Driven Programming: A New Programming For A New World
- The Image Optimization Technology That Serves Millions Of Requests Per Day
- A Patreon Architecture Short
- Tinder: How Does One Of The Largest Recommendation Engines Decide Who You'll See Next?
- Design Of A Modern Cache
- Live Video Streaming At Facebook Scale
- A Beginner's Guide To Scaling To 11 Million+ Users On Amazon's AWS
- How Does The Use Of Docker Effect Latency?
- A 360 Degree View Of The Entire Netflix Stack
- Latency Is Everywhere And It Costs You Sales - How To Crush It
- Serverless (very long, just need the gist)
- What Powers Instagram: Hundreds of Instances, Dozens of Technologies
- Cinchcast Architecture - Producing 1,500 Hours Of Audio Every Day
- Justin.Tv's Live Video Broadcasting Architecture
- Playfish's Social Gaming Architecture - 50 Million Monthly Users And Growing
- TripAdvisor Architecture - 40M Visitors, 200M Dynamic Page Views, 30TB Data
- PlentyOfFish Architecture
- Salesforce Architecture - How They Handle 1.3 Billion Transactions A Day
- ESPN's Architecture At Scale - Operating At 100,000 Duh Nuh Nuhs Per Second
- See "Messaging, Serialization, and Queueing Systems" way below for info on some of the technologies that can glue services together
- Twitter:
- For even more, see "Mining Massive Datasets" video series in the Video Series section
- Practicing the system design process: Here are some ideas to try working through on paper, each with some documentation on how it was handled in the real world:
- review: The System Design Primer
- System Design from HiredInTech
- cheat sheet
- flow:
- Understand the problem and scope:
- Define the use cases, with interviewer's help
- Suggest additional features
- Remove items that interviewer deems out of scope
- Assume high availability is required, add as a use case
- Think about constraints:
- Ask how many requests per month
- Ask how many requests per second (they may volunteer it or make you do the math)
- Estimate reads vs. writes percentage
- Keep 80/20 rule in mind when estimating
- How much data written per second
- Total storage required over 5 years
- How much data read per second
- Abstract design:
- Layers (service, data, caching)
- Infrastructure: load balancing, messaging
- Rough overview of any key algorithm that drives the service
- Consider bottlenecks and determine solutions
- Understand the problem and scope:
- Exercises:
This section will have shorter videos that you can watch pretty quickly to review most of the important concepts.
It's nice if you want a refresher often.
- Series of 2-3 minutes short subject videos (23 videos)
- Series of 2-5 minutes short subject videos - Michael Sambol (18 videos):
- Sedgewick Videos - Algorithms I
- Sedgewick Videos - Algorithms II
Now that you know all the computer science topics above, it's time to practice answering coding problems.
Coding question practice is not about memorizing answers to programming problems.
Why you need to practice doing programming problems:
- Problem recognition, and where the right data structures and algorithms fit in
- Gathering requirements for the problem
- Talking your way through the problem like you will in the interview
- Coding on a whiteboard or paper, not a computer
- Coming up with time and space complexity for your solutions
- Testing your solutions
There is a great intro for methodical, communicative problem solving in an interview. You'll get this from the programming interview books, too, but I found this outstanding: Algorithm design canvas
No whiteboard at home? That makes sense. I'm a weirdo and have a big whiteboard. Instead of a whiteboard, pick up a large drawing pad from an art store. You can sit on the couch and practice. This is my "sofa whiteboard". I added the pen in the photo for scale. If you use a pen, you'll wish you could erase. Gets messy quick. I use a pencil and eraser.
Supplemental:
- Mathematics for Topcoders
- Dynamic Programming – From Novice to Advanced
- MIT Interview Materials
- Exercises for getting better at a given language
Read and Do Programming Problems (in this order):
- Programming Interviews Exposed: Secrets to Landing Your Next Job, 2nd Edition
- answers in C, C++ and Java
- Cracking the Coding Interview, 6th Edition
- answers in Java
See Book List above
Once you've learned your brains out, put those brains to work. Take coding challenges every day, as many as you can.
Coding Interview Question Videos:
- IDeserve (88 videos)
- Tushar Roy (5 playlists)
- Super for walkthroughs of problem solutions
- Nick White - LeetCode Solutions (187 Videos)
- Good explanations of solution and the code
- You can watch several in a short time
- FisherCoder - LeetCode Solutions
Challenge sites:
- LeetCode
- My favorite coding problem site. It's worth the subscription money for the 1-2 months you'll likely be preparing
- LeetCode solutions from FisherCoder
- See Nick White Videos above for short code-throughs
- HackerRank
- TopCoder
- InterviewCake
- Geeks for Geeks
- InterviewBit
- Project Euler (math-focused)
- Code Exercises
Language-learning sites, with challenges:
Challenge repos:
Mock Interviews:
- Gainlo.co: Mock interviewers from big companies - I used this and it helped me relax for the phone screen and on-site interview
- Pramp: Mock interviews from/with peers - peer-to-peer model of practice interviews
- Refdash: Mock interviews and expedited interviews - also help candidates fast track by skipping multiple interviews with tech companies
- interviewing.io: Practice mock interview with senior engineers - anonymous algorithmic/systems design interviews with senior engineers from FAANG anonymously.
- Cracking The Coding Interview Set 2 (videos):
- See Resume prep items in Cracking The Coding Interview and back of Programming Interviews Exposed
Think of about 20 interview questions you'll get, along with the lines of the items below. Have 2-3 answers for each. Have a story, not just data, about something you accomplished.
- Why do you want this job?
- What's a tough problem you've solved?
- Biggest challenges faced?
- Best/worst designs seen?
- Ideas for improving an existing product
- How do you work best, as an individual and as part of a team?
- Which of your skills or experiences would be assets in the role and why?
- What did you most enjoy at [job x / project y]?
- What was the biggest challenge you faced at [job x / project y]?
- What was the hardest bug you faced at [job x / project y]?
- What did you learn at [job x / project y]?
- What would you have done better at [job x / project y]?
Some of mine (I already may know answer to but want their opinion or team perspective):
- How large is your team?
- What does your dev cycle look like? Do you do waterfall/sprints/agile?
- Are rushes to deadlines common? Or is there flexibility?
- How are decisions made in your team?
- How many meetings do you have per week?
- Do you feel your work environment helps you concentrate?
- What are you working on?
- What do you like about it?
- What is the work life like?
- How is work/life balance?
Congratulations!
Keep learning.
You're never really done.
*****************************************************************************************************
*****************************************************************************************************
Everything below this point is optional.
By studying these, you'll get greater exposure to more CS concepts, and will be better prepared for
any software engineering job. You'll be a much more well-rounded software engineer.
*****************************************************************************************************
*****************************************************************************************************
These are here so you can dive into a topic you find interesting.
-
The Unix Programming Environment
- An oldie but a goodie
-
The Linux Command Line: A Complete Introduction
- A modern option
-
- A gentle introduction to design patterns
-
Design Patterns: Elements of Reusable Object-Oriented Software
- AKA the "Gang Of Four" book, or GOF
- The canonical design patterns book
-
Algorithm Design Manual (Skiena)
- As a review and problem recognition
- The algorithm catalog portion is well beyond the scope of difficulty you'll get in an interview
- This book has 2 parts:
- Class textbook on data structures and algorithms
- Pros:
- Is a good review as any algorithms textbook would be
- Nice stories from his experiences solving problems in industry and academia
- Code examples in C
- Cons:
- Can be as dense or impenetrable as CLRS, and in some cases, CLRS may be a better alternative for some subjects
- Chapters 7, 8, 9 can be painful to try to follow, as some items are not explained well or require more brain than I have
- Don't get me wrong: I like Skiena, his teaching style, and mannerisms, but I may not be Stony Brook material
- Pros:
- Algorithm catalog:
- This is the real reason you buy this book
- About to get to this part. Will update here once I've made my way through it
- Class textbook on data structures and algorithms
- Can rent it on kindle
- Answers:
- Errata
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Write Great Code: Volume 1: Understanding the Machine
- The book was published in 2004, and is somewhat outdated, but it's a terrific resource for understanding a computer in brief
- The author invented HLA, so take mentions and examples in HLA with a grain of salt. Not widely used, but decent examples of what assembly looks like
- These chapters are worth the read to give you a nice foundation:
- Chapter 2 - Numeric Representation
- Chapter 3 - Binary Arithmetic and Bit Operations
- Chapter 4 - Floating-Point Representation
- Chapter 5 - Character Representation
- Chapter 6 - Memory Organization and Access
- Chapter 7 - Composite Data Types and Memory Objects
- Chapter 9 - CPU Architecture
- Chapter 10 - Instruction Set Architecture
- Chapter 11 - Memory Architecture and Organization
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- Important: Reading this book will only have limited value. This book is a great review of algorithms and data structures, but won't teach you how to write good code. You have to be able to code a decent solution efficiently
- AKA CLR, sometimes CLRS, because Stein was late to the game
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Computer Architecture, Sixth Edition: A Quantitative Approach
- For a richer, more up-to-date (2017), but longer treatment
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- The first couple of chapters present clever solutions to programming problems (some very old using data tape) but that is just an intro. This a guidebook on program design and architecture
I added them to help you become a well-rounded software engineer, and to be aware of certain
technologies and algorithms, so you'll have a bigger toolbox.
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- Familiarize yourself with a unix-based code editor
- vi(m):
- emacs:
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- Khan Academy
- More about Markov processes:
- See more in MIT 6.050J Information and Entropy series below
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- Intro
- Parity
- Hamming Code:
- Error Checking
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- Also see videos below
- Make sure to watch information theory videos first
- Information Theory, Claude Shannon, Entropy, Redundancy, Data Compression & Bits (video)