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Issues list

implement winning condition
#107 opened Feb 21, 2025 by pballani
As the system, I want to determine when the game ends (e.g. Mafia wins) Game State Manage the day/night cycle, track current phase, and handle transitions P1 - HIGH PRIORITY
#85 opened Jan 28, 2025 by Hungkhuu04
Handle private votes P1 - HIGH PRIORITY Roles System Assign and manage player roles Voting System Handle voting during the day phase
#83 opened Jan 28, 2025 by Hungkhuu04
extend voting logic for night actions Game State Manage the day/night cycle, track current phase, and handle transitions P1 - HIGH PRIORITY Voting System Handle voting during the day phase
#82 opened Jan 28, 2025 by Hungkhuu04
implement role assignment logic P1 - HIGH PRIORITY Roles System Assign and manage player roles
#77 opened Jan 28, 2025 by Hungkhuu04
notify players of phase changes Game State Manage the day/night cycle, track current phase, and handle transitions P2 - MEDIUM PRIORITY
#76 opened Jan 28, 2025 by Hungkhuu04
implement phase transition logic with timers Game State Manage the day/night cycle, track current phase, and handle transitions P1 - HIGH PRIORITY
#75 opened Jan 28, 2025 by Hungkhuu04
Handle edge cases(e.g. ties) P2 - MEDIUM PRIORITY Voting System Handle voting during the day phase
#74 opened Jan 28, 2025 by Hungkhuu04
Assign roles to players
#71 opened Jan 28, 2025 by Hungkhuu04
pause feature
#58 opened Jan 24, 2025 by Kanagawa-okiNamiUra
real-time bug report
#57 opened Jan 24, 2025 by Kanagawa-okiNamiUra
create a log for each game
#56 opened Jan 24, 2025 by Kanagawa-okiNamiUra
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